> For the complete documentation index, see [llms.txt](https://docs.kaiprotocol.fi/kai-protocol/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.kaiprotocol.fi/kai-protocol/english/protocol-and-mechanisms/chance-g/ladder-dice-beta.md).

# Ladder Dice Beta

### **Game Rules** <a href="#id-1907" id="id-1907"></a>

1. **A random number between 0 and 27 is generated every hour.**

* Just like the first generation game of Chance-G, a random number between 0 and 27 will be generated every hour using BNB Chain’s Chainlink VRF(\*).\
  \&#xNAN;**\*** Chance-G uses BNB Chain’s Chainlink VRF to call for transparent and fair random numbers.\
  \* Ladder Dice Beta VRF: <https://bscscan.com/address/0xF946eB67F711212933AF0CF03ec5A8217e0842dA#events><br>
* **\[Contracts]**\
  Fund Contract: 0xBbe7Ca2f92fb5E3FA308B786Bed67ec7Ffc36c4c\
  Game Contract: 0x8141e8ac11d5cb6e2c7dc5741ee2b142c38a499a\
  Chainlink VRF: 0xF946eB67F711212933AF0CF03ec5A8217e0842dA

**2.** **Below are options determined by a random number generated between 0 and 27.**

* You can place a bet on any of the four options, and if the option you selected matches with the number conditions, you can receive 1.95 times the amount you bet.
* 1\) O/E(Odd/Even): predict whether the randomly extracted number is odd or even.\
  \* Number of rungs on ladder will be affect the result of the destination of the ladder (whether L or R).\
  Three rungs for 0–13 and four rungs for 14–27.
* 2\) L/R (Left/Right): the destination of the ladder will be determined (left or right)depending on the results of the number(O/E, 3/4).

**3.** **Game Cycle: Every hour (1 round = 1 hour).**

**4.** **Betting Limits**

* The current version is in beta, and there are restrictions on the betting size as shown below for stability testing and other purposes.\
  The minimum bet is 1 KAI. You can bet up to 2,000 KAI for each betting options (four options) separately.
* The betting limit may be adjusted based on the size of the deposited KAI funds in the future.
* **Here are the example:**\
  \- Assume that a user bets on \[O: 100 KAI, L: 300 KAI].\
  \- If the random number is 15, the result is \[O, 4, L].\
  \
  **Therefore, the user can claim a total of 780 KAI.**\
  \- O betting result: +195 KAI (100 x 1.95)\
  \- L betting result: +585 KAI (300 x 1.95)

### **\[G-Fund]** <a href="#id-6a85" id="id-6a85"></a>

* KAI holders can mint LP token by providing KAI token as a liquidity. 0.1% fees will be paid when minting the LP token. After minting LP token, LP token holders will be able to sold the tokens after 7 days.
* By providing liquidity, LP token holders may (or may not) earn fees generated from every round.
* If the betting amount that failed to match the option of the random number is greater than the size of the matched option amount, token holders will earn benefits.
* In the opposite case (when the amount of the winnings players are greater), losses may occur.
* Part of the fees generated from the players will be deposited into the G-Fund.\
  \- 195% of the betting amount goes to the player who matched.\
  \- 2.5% is burned.\
  \- 2% is deposited to KAI LP.\
  \- 0.5% is used for marketing expenses.
* **Example:**\
  Let’s assume that 100:100 is bet on both L/R.\
  **If R wins,**\
  \- 95 KAI of the 100 KAI bet on L will be paid to R, and the remaining 5 KAI will be used for the following purposes:\
  \- 2.5 KAI will be burned, 0.5 KAI will be used for marketing, and 2 KAI will be deposited into the KAI fund.


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